In March, global attention Google AI AlphaGo (Alpha Dog) and Korea player Li Shishi section of the man-machine war victory for artificial intelligence of the century came to an end. We have said, have is artificial intelligence, conquered the last bastion of human wisdom.
After the game, daimisi·hasabisi, founder of AlphaGo research and development team DeepMind (Demis Hassabis) suggests that producers and distributors of Blizzard Entertainment esports game of the StarCraft 2 is likely to be AlphaGo the next target.
Time masters of the StarCraft 2 began to itch, that would save face for mankind in the StarCraft 2, Google really is on the making of the StarCraft 2 release do this afternoon?
In this regard, the founder and Chief Executive Officer of Blizzard Entertainment Maike·Mohan (Mike Morhaime) April 6 at Blizzard Entertainment headquarters in China surging News said: "Google and now we are still in the course of discussions, had not made any decision. If you really want to AlphaGo the game, that we should first determine a fair competitive environment for both of man-machine. Because we all know that people need a keyboard and mouse to operate, and computers can directly command command, this is manifestly unfair to human. "
As regards the environment, specifically how to set the fair, Mike said there is still uncertainty, need to consult both Blizzard and Google. But Mike thinks, at least in the APM (number of operations per minute) on a number of indicators, such as, you can restrict the computers. "After all, we want to see is a strategic and intellectual battle. In the case of completely fair, I guess humans will win. "
On April 4, 2016, this is a capture of StarCraft 2 game information pictures and AlphaGO pictures. Oriental IC data
On behalf of the human and AlphaGo specific candidates for the StarCraft 2 game, surging Mike told the news, "selection mechanism of the player can be discussed again. But in any case, I think the candidate should have a sufficiently comprehensive techniques and tactics, he needed a specialty in various emergency situations, while trying to find the enemy's weaknesses, and this is the best place to play StarCraft. We believe that the selection process must be very interesting. "
Blizzard will own 25 years old birthday in 2016, in 25 years, Blizzard Entertainment StarCraft, and world of Warcraft Hearthstone legend came out with yet another classic game.
When a surging News asked in an interview with Mike in the reference to "Blizzard" when referring to specific, Mike was silent for a long time said: "the so-called Blizzard of quality, in fact, is a comprehensive concept. A Blizzard game, first easy to use, but also more difficult to master. Most importantly, allowing the player to have fun to keep playing. The repeat play fun and fresh, 5-10 hours is just starting to play, that's far from enough. We hope to reach the 100-hour or even longer. Continue to play at a time when players will find fun and feel the fun. This is not easy to do, because we have to take into account what fun things can happen, and, ultimately, a sense of accomplishment. "
It is this "Blizzard" game Blizzard canceled many projects has developed for a long time, one of the most widely known is that of the Titan (Titan), and StarCraft Ghost • (StarCraft:Ghost). This news explains the surging Mike, "StarCraft • Phantom and the Titans, both cases have one thing in common, at the halfway stage of game development process development team found that game they can see the finished product, is still unable to achieve our consistent quality and standard, so eventually can only deny. We feel that no matter what the game, it must meet the ' Blizzard '. Within the company had high hopes of the Titans, but the pattern of the Titans be so extensive, and we have no way to ensure the quality of the game in such a complex situation, to ensure it was still fun, so we finally put an end to the project for years. "
Mike said termination is not completely giving up, of course, the team, because of Blizzard's upcoming new games depicting pioneer's development team is born out of the Titans. Mike said: "we had decided to shelve the Titans when I made a request to the development team, they've split up to find out some new interesting projects, the watchman Herald is one of the team's work, from 2014 ' BlizzCon ' announced up to now, only after a period of less than two years. "
Blizzard Entertainment's founder and CEO, Maike·Mohan (Mike Morhaime) Annual Lei millet address record last year are
As Blizzard 18 years to publish the contents of the first new series, as well as Blizzard's FPS (first person) game, depicting a pioneer is developed in such a short period of time, because Blizzard makes a "trade-off"
"We didn't let the game go players introduced their own background and plot, even if we had every hero were envisaged complete the story line. We continue to the positioning of the watchman Herald into a light game, and then through some other way outside the game, such as we have now released two short animated films, to let the players know the story. We do not have this game added single player campaign mode, if you are added to the game, the game will be developed for a long time. "
In addition to developing new games, Blizzard has not forgotten "old."
Surging Mike told the press: "we feel that every game is different, different games we offer a variety of resources to support it, we also set up a classic game teams in these two years, like StarCraft 1 and world of Warcraft 3 has been updated and maintained. In fact, the most important thing is to find the right resources and the right way, whether it is old or new games games, are timeless. "
And Blizzard of "change" is began attempts to more of possibilities, except watch pioneer, Mike to furnace stone legend for cases said: "for Blizzard for, furnace stone legend regardless of is in game of category, and style, and size also is content of rich degree, even is development team of scale are and other several Blizzard game not as, furnace stone legend obviously to small many, but this not most important of. The severity of a game, and not directly related to the degree of interest in it. A game can be epic. The success of Hearthstone legends opened a lot of doors for us, opens up more possibilities. "
And and legend pictures cooperation is in June released of Warcraft movie, can be described as is Blizzard of once new attempts to, although now and no the film can in China synchronization released of message, but according to Mike revealed, Blizzard participation has movie project of many part, Blizzard of team ensure has film by create of magic city and many players by known of impression match, while also to legend pictures and Director proposed has many recommends.
"When the movie came out, I believe the audience will see a ' world of Warcraft '. "Mike said. When a surging News asked Mike when samples or another, Mike immediately replied with a smile: "particular satisfaction, I feel very excited. "
For the future of e-sports, Mike says: "Blizzard has been convinced that electronic sports are sports games in the future. We are e-sports is now so prosperous, because with the advent of science and technology especially in broadcast platform, helping the game industry as a whole has increased a lot of heat and attention. "
Relative to foreign countries has occurred "leading" live broadcast platform, live platform market in China also compete fiercely, the esports pros and live platform will emerge in China "sky-high," one reason for signing bonuses.
Although technology companies are now in virtual reality (VR) technology, gaming and video known as the closest industry to VR, but Blizzard has not taken any action on the VR.
Mike says: "VR is a very exciting technology, we also keep a close eye on this, but how do we think games combined with VR, now is not clear. At least we are still not sure, what kind of game the most suitable VR, how can we ensure the best VR experience, so we are not eager to try. At a time when VR was so hot, there may be some bubbles. "
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